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  <title>Intrect Blog</title>
  <subtitle>AI music artifacts, detection and audio restoration, from the team behind ArtifactNet and de-artifact.</subtitle>
  <link href="https://intrect.io/blog/feed.xml" rel="self"/>
  <link href="https://intrect.io/blog/"/>
  <id>https://intrect.io/blog/</id>
  <updated>2026-09-30T00:00:00Z</updated>
  <author><name>Intrect</name><uri>https://intrect.io/</uri></author>
  <entry>
    <title>de-artifact vs artefactFX: Two Different Goals, Compared</title>
    <link href="https://intrect.io/blog/de-artifact-vs-artefactfx/"/>
    <id>https://intrect.io/blog/de-artifact-vs-artefactfx/</id>
    <published>2026-09-28T00:00:00Z</published>
    <updated>2026-09-28T00:00:00Z</updated>
    <summary>artefactFX markets cleaning tracks to pass distributor AI checks; de-artifact is built to improve sound. Purpose, format and price, from public pages.</summary>
  </entry>
  <entry>
    <title>Suno Metal Artifacts: Fixing Fizzy Cymbals and Guitars</title>
    <link href="https://intrect.io/blog/suno-metal-artifacts/"/>
    <id>https://intrect.io/blog/suno-metal-artifacts/</id>
    <published>2026-09-27T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>Why Suno metal tracks turn fizzy and smeared, and how to clean distorted guitars, cymbals and screams without flattening the attack of the mix.</summary>
  </entry>
  <entry>
    <title>Remove AI Artifacts: Plugins and Tools Compared</title>
    <link href="https://intrect.io/blog/remove-ai-artifacts-plugins/"/>
    <id>https://intrect.io/blog/remove-ai-artifacts-plugins/</id>
    <published>2026-09-27T00:00:00Z</published>
    <updated>2026-09-28T00:00:00Z</updated>
    <summary>Which tool removes AI music artifacts: a dedicated plugin, an open-source script, a repair suite or EQ? What each targets, where it runs and its limits.</summary>
  </entry>
  <entry>
    <title>Keeping AI Music Detection Current: Suno v6 and ACE-Step 1.5</title>
    <link href="https://intrect.io/blog/suno-v6-ace-step-detection/"/>
    <id>https://intrect.io/blog/suno-v6-ace-step-detection/</id>
    <published>2026-09-15T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>ArtifactNet has expanded validated detection coverage to Suno v6 and ACE-Step 1.5. The updated model is live now for every ArtifactNet account.</summary>
  </entry>
  <entry>
    <title>WAV vs MP3 for AI Music: Editing, Mastering and Detection</title>
    <link href="https://intrect.io/blog/wav-vs-mp3-ai-music/"/>
    <id>https://intrect.io/blog/wav-vs-mp3-ai-music/</id>
    <published>2026-09-14T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>WAV preserves more evidence for editing, mastering and AI-audio analysis. Learn when MP3 is acceptable, what transcoding changes, and how to keep a clean master.</summary>
  </entry>
  <entry>
    <title>Udio Artifacts: Why Vocals Sound Watery and How to Fix Them</title>
    <link href="https://intrect.io/blog/udio-artifacts/"/>
    <id>https://intrect.io/blog/udio-artifacts/</id>
    <published>2026-09-14T00:00:00Z</published>
    <updated>2026-09-28T00:00:00Z</updated>
    <summary>What an audio artifact is, why saved Udio tracks sound watery, metallic or smeared, and how to clean them without dulling the mix.</summary>
  </entry>
  <entry>
    <title>How to Remove Instrument Bleed From a Vocal Stem</title>
    <link href="https://intrect.io/blog/remove-instrument-bleed-vocal-stem/"/>
    <id>https://intrect.io/blog/remove-instrument-bleed-vocal-stem/</id>
    <published>2026-09-14T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>Hear drums or music behind an isolated vocal? Learn how stem bleed differs from separation residue, why a noise gate struggles, and which problem to treat first.</summary>
  </entry>
  <entry>
    <title>Audio Provenance vs AI Detection vs Watermarking</title>
    <link href="https://intrect.io/blog/audio-provenance-vs-ai-detection-watermarking/"/>
    <id>https://intrect.io/blog/audio-provenance-vs-ai-detection-watermarking/</id>
    <published>2026-09-14T00:00:00Z</published>
    <updated>2026-09-14T00:00:00Z</updated>
    <summary>Provenance, watermarking and forensic AI detection answer different questions. Learn their strengths, limits and how rights teams can combine all three.</summary>
  </entry>
  <entry>
    <title>AI Music Detection for Labels and Distributors: A Review Checklist</title>
    <link href="https://intrect.io/blog/ai-music-detection-labels-distributors/"/>
    <id>https://intrect.io/blog/ai-music-detection-labels-distributors/</id>
    <published>2026-09-14T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>A practical AI-music review workflow for labels, distributors and rights teams, covering confidence, codec effects, false positives, escalation and audit records.</summary>
  </entry>
  <entry>
    <title>How to Clean a Separated Vocal Stem (Demucs, htdemucs, Spleeter)</title>
    <link href="https://intrect.io/blog/clean-separated-vocal-stem/"/>
    <id>https://intrect.io/blog/clean-separated-vocal-stem/</id>
    <published>2026-08-31T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>A stem pulled out of a mix carries two different problems: separation residue smeared through the signal, and bleed from the instruments around it. They need different tools. How to tell which one you have, and what to do about each.</summary>
  </entry>
  <entry>
    <title>Snare Ring: How to Kill the Ring and Keep the Crack</title>
    <link href="https://intrect.io/blog/snare-ring-removal/"/>
    <id>https://intrect.io/blog/snare-ring-removal/</id>
    <published>2026-08-24T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>Gates cut the tail and the body with it. EQ notches dull the stick. The ring is harmonic and the stick is percussive — separate them and you can attenuate one without touching the other, in real time.</summary>
  </entry>
  <entry>
    <title>How to Remove Room Resonance From Vocals (Without Notching the Life Out of Them)</title>
    <link href="https://intrect.io/blog/remove-room-resonance-vocals/"/>
    <id>https://intrect.io/blog/remove-room-resonance-vocals/</id>
    <published>2026-08-24T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>A room resonance only blooms on certain notes, but a static EQ notch cuts that frequency for the whole take. Why that trade exists, why a dynamic EQ band is closer but still wrong, and how per-bin suppression fixes it.</summary>
  </entry>
  <entry>
    <title>Suno Artifacts: Why Tracks Sound Metallic (and How to Remove Them)</title>
    <link href="https://intrect.io/blog/suno-artifacts/"/>
    <id>https://intrect.io/blog/suno-artifacts/</id>
    <published>2026-08-06T00:00:00Z</published>
    <updated>2026-09-28T00:00:00Z</updated>
    <summary>Suno tracks pick up metallic shimmer and watery sustains from the RVQ codec that decodes them — and the free plan&#x27;s MP3 export layers a second loss on top. What each artifact is, and how to remove them.</summary>
  </entry>
  <entry>
    <title>The Genre Wall</title>
    <link href="https://intrect.io/blog/the-genre-wall/"/>
    <id>https://intrect.io/blog/the-genre-wall/</id>
    <published>2026-07-25T00:00:00Z</published>
    <updated>2026-07-25T00:00:00Z</updated>
    <summary>Closing the genre gap and the hard-real false-positive rate we promised to fix — bigset retrain and rescue-gate</summary>
  </entry>
  <entry>
    <title>Beyond SOTA</title>
    <link href="https://intrect.io/blog/negative-results-and-leak/"/>
    <id>https://intrect.io/blog/negative-results-and-leak/</id>
    <published>2026-06-30T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>Negative results, evaluation leakage, and what we measured wrong</summary>
  </entry>
  <entry>
    <title>Toward Real-Time</title>
    <link href="https://intrect.io/blog/realtime-fast-unet/"/>
    <id>https://intrect.io/blog/realtime-fast-unet/</id>
    <published>2026-05-28T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>Distillation and runtime — light ≠ fast</summary>
  </entry>
  <entry>
    <title>How to Fix AI Music Artifacts: Metallic &amp; Watery Sound</title>
    <link href="https://intrect.io/blog/how-to-fix-ai-music-artifacts/"/>
    <id>https://intrect.io/blog/how-to-fix-ai-music-artifacts/</id>
    <published>2026-05-27T00:00:00Z</published>
    <updated>2026-09-30T00:00:00Z</updated>
    <summary>Step-by-step guide to removing the metallic, watery, swirly artifacts from AI-generated music. Covers RVQ ghosting, codec residue, and HF aliasing from Suno, Udio, and Stable Audio.</summary>
  </entry>
  <entry>
    <title>How to Detect AI-Generated Music: 3 Methods + Free Tool</title>
    <link href="https://intrect.io/blog/how-to-detect-ai-generated-music/"/>
    <id>https://intrect.io/blog/how-to-detect-ai-generated-music/</id>
    <published>2026-05-27T00:00:00Z</published>
    <updated>2026-09-28T00:00:00Z</updated>
    <summary>Can you tell if a song is AI-generated? Listening cues, spectrograms and a free AI music detector: what each method catches and where it fails.</summary>
  </entry>
  <entry>
    <title>The Benchmark Saturation Trap</title>
    <link href="https://intrect.io/blog/codec-aware-artifactbench/"/>
    <id>https://intrect.io/blog/codec-aware-artifactbench/</id>
    <published>2026-04-25T00:00:00Z</published>
    <updated>2026-09-27T00:00:00Z</updated>
    <summary>Chasing SONICS scores while real-world performance collapses</summary>
  </entry>
</feed>
